Category: Winners

Hollywoodbets sportsbook

hollywoodbets sportsbook

A hollywoodbets sportsbook of 50 ex bet hollywoodbets sportsbook sprtsbook bowled unless Hollywoodbets sportsbook Hollywoodgets. Hollywoodbets sportsbook Bets will stand as long as both named selections run. Pistol Rounds Specifically for any Pistol Round market, a Pistol Round is defined as the first round of either half, for settlement purposes.

Hollywoodbets sportsbook -

Should be linked to your credit card in order to avoid potential problems. This Hollywoodbets review guide reveals how to make a Hollywoodbets withdrawal in more detail than before:.

This Hollywoodbets review guide reveals how to fund your account:. And because of Hollywoodbets legal status, all customers are required to verify their ages and identities. Therefore, you will have to upload the required documentation via the FICA Self-Service Website.

Moreover, the link to the site is also available on the bookie's platform. Additionally, this Hollywoodbets review guide reveals the documents you must submit:. Proof of identity: a colour copy or clear photo of your ID or passport note that the operator only accepts passports as supporting documents for members whose national IDs are damaged.

Proof of address not older than three months : bank statement, electricity bill, retail account statement, and similar. Hollywoodbets online bookmaker is a well-established international betting brand that has had plenty of time to develop many great features.

The sportsbook features a comprehensive live section. Therefore, you can bet on ongoing events from football, tennis, basketball, and other sports.

Moreover, the Hollywoodbets odds analysis reveals you can select competitive live odds across a range of markets. It should be noted that you can stream many horse racing events as you place in-play wagers.

Yes, that also means it must be there for all questions and problems customers may have. For that reason, users can contact Hollywoodbets customer support via telephone , email HWHelpline hollywoodbets.

net , and live chat. Additionally, you can find them on social media sites, including Facebook, Instagram, and Twitter. Moreover, the support agents are very friendly and helpful.

In this Hollywoodbets review, you can learn that the brand allows you to cash out your bet before the end of the game.

In addition, Hollywoodbets online bookmaker enables you to load, share, book, and phone bets. Finally, punters can use various types of Hollywoodbets sports betting predictions to make more informed wagers. For starters, the Hollywoodbets odds analysis reveals the bookie provides odds for all events and betting markets.

In addition, you can familiarise yourself with Hollywoodbets horse racing analysis and tips, football betting news, and read sports blogs. The in-play section includes a live match tracker with standings, incidents, and other valuable information.

Aside from the Hollywoodbets mobile platform, this brand features a Hollywoodbets app for Android phones. Yes, which means not only its website is legitimate but also the Hollywoodbets mobile app.

Moreover, the application is user-friendly and includes all the features of the official site. To get the full package, simply turn your Wi-Fi on. If you wish to download this betting application, you can read our comprehensive Hollywoodbets app guide.

Moreover, you can learn how to install the app in the following sections of this review. To download the Hollywoodbets APK file on your Android phone, follow the steps outlined in this Hollywoodbets review guide:.

Finally, you will be notified when the Hollywoodbets APK file is downloaded. So, open the notification and install Hollywoodbets APK. The application will appear on your phone screen within seconds. Until the sportsbook launches an iOS app, you can bet on the Hollywoodbets mobile platform.

Additionally, this Hollywoodbets review guide reveals how to visit this website:. South African bettors can find several top brands for their needs. So, keep reading to find out how Hollywoodbets compares to other operators in the region. Betway is one of the most reputable betting sites, but this Hollywoodbets review reveals Hollywoodbets has certain advantages.

In addition, it features more bonuses and promotions. However, Betway has a dedicated eSports section. Gbets is another brand that provides an excellent betting service. However, several features contribute to the Hollywoodbets user experience that are unavailable on Gbets.

For instance, Hollywoodbets South Africa offers a referral bonus. On the other hand, Gbets offers the first deposit bonus, unlike Hollywoodbets. The team that progresses to the World Series will be deemed the winner of the pennant.

Bets are void if the statutory number of games according to the respective governing organisations are not completed or are changed. The teams that progress to the MLB Playoffs via the wild card position will be deemed the winner.

If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such, otherwise bets will be void. A tie in regulation time leads to an untimed overtime period, which is won by the first team to score two points in overtime.

In 2-Way Markets Push rules apply unless otherwise stated below. points, rebounds, assists, blocks, fouls free throws etc Push rules may apply.

Individual player's performances are matched for betting purposes in a player match-up. Handicaps may be used and are applied to each player's actual score to determine the result.

Push rules may apply. Wire-To-Wire This market is betting on will a team be leading the game at the end of each of all of the quarters.

Bets on a named team will be lost if they are not leading outright at end of all quarters. If a game is postponed or cancelled after the start, for game and second half bets there must be 5 minutes or less remaining for bets to have action, unless settlement of bets is already determined.

To Win Conference - The team that progresses to the NBA Championship will be deemed the winner of the conference. Settlement of all markets will be determined by official rankings and statistics provided by tournament governing bodies, e.

NBA, FIBA. Outright, Division, Conference and Regional Betting. All bets stand regardless of team relocation, team name change or season length. Added time and penalty shootout are taken into account only for bets without draw offered in regulation game time, team to progress, tournament winner etc The match will stand if play has been at least 24 minutes.

All bets are calculated on the basis of the results at this point. Outright Betting is all-in compete or not. If the venue of the match of the sport ground changes, all bets stand. If one of the announced participants in the pair is replaced before the start of the match, all bets on this match are refunded.

Non-runner no-bet. The event must start within seven days of the scheduled start for bets to stand. Outright markets may be subject to a Rule 4 deduction. A match must be played within 24 hours of the original scheduled start time for bets to stand.

If a match does not take place for any reason e. a player withdraws injured all pre-match bets will be void, and stakes returned. In the event of a match starting but not being completed then the player progressing to the next round will be deemed the winner.

Bets on postponed fights will stand for 30 days. If either fighter is replaced with another fighter all bets will be void and stakes returned. For betting purposes, the fight is deemed to have started when the bell is sounded for the beginning of the 1st round.

If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round. In the event of a fight being declared a No Contest all bets will be void, and stakes returned, with the exception of markets where the outcome has already been determined.

In the event of a draw all bets will be void, and stakes returned, this includes a fight which ends in a Majority Draw. Bets will be settled on the official result announced in the ring.

Draw or Technical Draw - Draw is scorecard draw. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification.

Individual fighter A or B by KO or TKO - Knockout KO is when the boxer does not stand up after a 10 count. Technical Knockout TKO is the 3 knockdown rule or if the referee steps in. Individual Fighter A or B by Decision This is calculated on any of the following Technical, Majority, Split or Unanimous decision.

This also includes disqualification. For Boxing 3 minute rounds, settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.

For UFC 5 minute rounds , where a half round is stated then 2 minute 30 seconds of the respective round will define the half to determine under or over.

If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned.

For betting purposes betting on rounds or groups of rounds is for a fighter to win by KO, TKO or disqualification during that round or group of rounds. In the event of a Technical Decision using scorecards before the end of the fight all bets will be settled as a win by Decision.

Full round quotes are used. The Round in which the fight ends will be used for settlement purposes. In the event of a fighter retiring on his stool between Rounds e.

the last fully completed round. For settlement purposes the official designated number of rounds must be fully completed for bets to be settled as Yes.

For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count anything deemed a slip or other by the referee will not count.

Bets will be settled on the official result immediately after the fight via www. Prices will be offered for the total runs scored during the 1st over of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined.

Extras do not count 1 st Over — A 6 Scored The over must be completed for bets to stand unless settlement is already determined. Extras do not count 1 st Over — A Boundary Scored The over must be completed for bets to stand unless settlement is already determined.

Extras do not count. The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined.

For settlement purposes any batter score of 50 or above will count. Test and First Class Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled. The Hundred — all balls must be bowled. Bets are for the whole match.

Bets placed on any player not in the team starting XI in the match are void. Players appearing as a substitute fielder are void. Dead-heat rules apply. Bets are for the whole match from both teams. Bets placed on any player not in either starting XI in the match are void.

The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined. Twenty20 Matches - The full 20 overs for each team.

Test and County Championship Matches - The whole match counts. Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference, then all bets will be void unless settlement is already determined.

If a match is reduced in overs and a match result is reached, then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners.

In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count. Bets on players who do not play will be returned. Bets on players who play but do not bowl, bets will stand.

Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined.

Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited all bets will be void.

In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. If a match is abandoned due to outside interference, then all bets will be void, unless settlement is already determined.

Test and County Championship matches, the whole match counts. In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined.

Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined.

The Hundred - the match must be scheduled for the full balls and there must be an official result unless settlement of bets is already determined One-Day matches where the number of overs has been reduced and the outcome has not already been determined then bets will be void.

In matches decided by a Super-Over, runs, fours or sixes hit during the Super-Over will not count for settlement purposes. If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined.

In the event of a tie, bets will be void. Extras and Penalty runs will be included for settlement purposes. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.

A maiden, or zero runs, will be calculated as Even. If no further wickets fall then all bets will be void and stakes returned. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined.

If the natural length of the innings is less than the selected number of overs e. a team is all out in less than the selected overs or reaches their target then bets will stand. Bets void if the designated number of matches are not completed. Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction.

In the event of two or more players ending on an equal number of wickets, Dead-heat rules apply. In the event of two or more players ending on an equal number of sixes then bets void.

In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void. Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.

The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light.

If a match is abandoned due to outside interference, then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void.

Outside interference does not include weather events. If a match is cancelled, then all bets will be void if it is not replayed within 24 hours of its advertised start time. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined.

In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined. Hundred Matches, bets will be void if the number of balls is reduced by 11 or more.

Any bets placed after the final delivery faced by the retired batsman will be void. Method of Dismissal Method 2-way; options are Caught and Not Caught. Method of Dismissal Method 6-way; options are Caught, Bowled, LBW, Run Out, Stumped or Others. One Day Matches - At least 40 overs for each team.

Bets void if the designated number of matches changes, unless settlement of bets is already determined. If a series is drawn and no draw option is offered, bets will be void. Bets placed on any player not in any starting 11 in the series are void.

Bets on players who are selected but do not bat or field will be settled as losers. For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes.

Bets will stand on the official result provided at least one ball has been bowled. In the event of a tie then dead-heat rules will apply and bets on the draw will be losers. all innings are completed. If a match is abandoned due to outside interference, then bets will be made void.

Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers. A minimum of 50 overs must be bowled unless All Out. Otherwise, bets are void.

In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st as opposed to both teams. The innings must be completed declarations count otherwise bets are void unless settlement is already determined.

Declarations will be considered the end of an innings for settlement purposes. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined.

If the selected number of overs is not complete due to external factors, then bets will be void, unless settlement of bet is already determined. Both teams must complete their first innings for bets to stand including declarations.

For series batter total runs and player matches runs scored in both innings of all the matches in the series will count. For player performance the runs scored, wickets, catches and stumpings taken in both innings of all matches in the series will count. The over must be completed for bets to stand unless result already determined.

Bets placed on any player not in either starting 11 are void. For Test matches totals are settled on the1st Innings only. Bets stand once 1 ball has been bowled in each team's 1st innings.

Bets are void if the innings is forfeited. The whole match counts. Bets will stand after batter has faced one ball or is given out before first ball is faced. Score counts if batter is Not-Out including if innings is declared. All bets stand irrespective of delays caused by rain or for any other reason.

Unless a price is quoted for a draw, in the event of a drawn match, bets will be void. In the event of a tie Dead-Heat rules will apply. Dead-Heat rules apply. For any game which is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets actually registered count.

For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs. For the Player market specifically, batters must face at least one delivery, otherwise bets are void.

Bets will be settled on the officially declared Player of the Tournament. Otherwise, bets will be void and stakes returned. All bets are settled on the official classification s listings, published by the respective race governing bodies, at the time of the podium presentation. For Team Classification markets, settlement is based on final standings in time based classifications should there be more than one Team Competition in a specified event.

In the event of one or both cyclists not passing the starting line then bets will be deemed void. All-in compete or not. The specified event must be completed in full statutory number of stages , otherwise bets will be void unless the result is already determined.

For some specials, the statutory number of teams must start the specified event for bets to stand. Outright markets may be subject to a Rule 4 Deduction. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.

For Premier League darts events, match betting may be offered in the form of 3-Way, and 2-Way markets. For settlement purposes the 3-Way market includes the Tie option.

Bets will be void in the 2-Way market if the match result is a tie. All bets will be void if match is not completed. If match is not completed, then all bets are void unless the quote has been exceeded. If players Tie, then bets are void.

For 2-Way markets if players Tie then bets are void. The Bull counts as red. The leg must be completed for bets to stand.

All bets void if match is not completed, unless the outcome is already determined. If no is scored bets will be void. All bets void if match is not completed, unless the outcome has already been determined. All bets void if match is not completed. A Bounce Out is deemed as Other for settlement purposes.

In a match format where Double In is used, the market will be void if offered in error. To Be Relegated - Following the appropriate week of fixtures, the bottom two players in the league table who are subsequently eliminated from the competition , will be deemed winners for settlement purposes.

Regular Season Winner - For settlement purposes this refers to the player who tops the league table following the group fixtures before the play offs.

Will Selected Player Record a 9 Dart Finish in a Match - All bets void if match is not completed unless a 9 dart finish already achieved. Will Selected Player Record a 9 Dart Finish in the Tournament - Player must throw 1 dart in the tournament for bets to stand.

Will There Be a 9 Dart Finish in the Tournament - Tournament must be completed unless a 9 dart finish already achieved.

Bets stand regardless of player withdrawals. E-Sports General Esports Rules. Settlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API.

An un-played or postponed match will be treated as a non-runner for settlement purposes unless it is played within 24 hours of the originally scheduled start time. In the event of a team name change occurring as a result of a team leaving an organisation, joining another organisation or officially changing their name, all bets will stand.

All bets placed before the actual starting time will stand. If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity. The replayed match or map will be treated as a separate entity.

If a map is replayed due to a non-player related technical problem, pre-game bets will stand on the replayed map in accordance with the official result.

Bets are void if the statutory number of maps are changed or differ from those offered for betting purposes. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined. Where Overtime can be played, this will be included in the settlement of markets; unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.

Bets are void if the statutory number of rounds are changed or differ from those offered for betting purposes. In the event of a fixture, map or round starting but not being completed, bets will be void unless the outcome is already determined.

Round Victory. Map Betting. Victory is achieved by winning at least 16 rounds or in accordance with the tournament regulations.

In a situation with a draw on the map, when the rounds are , the organizers can appoint 6 additional rounds, so-called "overtime" OT. The victory in overtime is awarded to the team that achieves an advantage with a gap of two clear rounds after the full 6 rounds can end , , In case of a draw , 6 additional rounds are assigned.

Bets on handicaps and totals are given both for rounds, cards and kills in a specific period of time. Map Correct Score This is the correct score applying to either team Bomb Markets Will be settled based on bomb events in official round time.

Bomb Plants or Detonations after the round has ended do not count for settlement purposes. Pistol Rounds Specifically for any Pistol Round market, a Pistol Round is defined as the first round of either half, for settlement purposes.

Kill markets: Will be settled based on the official scoreboard, broadcast or game API. Will be settled based on the official scoreboard, broadcast or game API. Next Dragon to Spawn will be settled as it is determined in game regardless of whether it spawns or not.

For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Champion or Minion or whether or not they are respawned buildings.

In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender.

These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor. In the event of a surrender, bets on Next Building Destroyed markets will be void. All time-based bets are settled on the in-game clock, and do not include the period before minions spawn.

Towers destroyed, Dragons slain; they will not count for settlement purposes. All time based bets are settled on the in-game clock. Events occurring prior to creeps spawning are included for settlement purposes.

Settlement is determined by the team to slay Roshan, and not who picks up the Aegis of the Immortal. For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Hero or a Creep.

The number of barracks will be determined by individual ranged and melee barracks destroyed. In the event of a surrender, the final number of Towers and Barracks destroyed will be settled on the minimum number of Towers and Barracks necessary to win the game at the point of surrender.

These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Barrack. All time-based bets are settled on the in-game clock. If a player leaves the game during the first 10 minutes due to a connection failure or refuses to participate and cannot continue participating and has not been replaced by another player until the end of the game on the map, all bets on that map are cancelled.

If a player leaves the game due to a connection failure or refuses to participate after the 10th minute of the game on the map, bets are considered valid and are calculated based on the official results of the game.

Map starts with a coin flip. Players take turns in playing cards from their hands, which include Spells, Weapons and Minions in attempt to destroy the enemy opponent. Each Hero in Hearthstone has thirty Health Points, in order to win the Map a player is required to reduce the opposing Heroes Health Points from thirty to zero.

Call of Duty. Team to win more maps out of Best of series is the match up winner. Map is won by eliminating the entire army of the opposing team. Hardpoint Settlement of the handicap market is based on the final points score at the end of the specified map.

Search and Destroy Settlement of the handicap is based on the final round score of the specified map. Capture the Flag Settlement of the handicap market is based on the total flags captured at the end of the specified map. Settlement of the handicap market is based on the final points score at the end of the specified map.

The number of Maps that a match produces is higher or lower than the actual number. Rocket League is a video game featuring all the characteristics of a football match, where players control a rocket-powered car to compete with the opposing individual or team. Each match lasts for 5 minutes, with a sudden death overtime if the match is tied at that point.

The format of most tournaments is either best-of-five BO5 or best-of-seven BO7. Overwatch 2 Map Winner. Overwatch features several different maps, each supports a particular game mode.

A map will end when one team has completed the map specific objective. Teams swap sides after time runs out or both points have been taken by the attackers.

Each objective taken gives 1 point. If teams have the same amount of points, overtime will be played. If the results is a draw, a best of series tiebreaker will be played on a control map.

Winner of the tiebreaker is considered the Map Winner. A map is finished when both teams have attacked and defended and there is no time left in the time bank. The team who pushes the objective further is considered the Map Winner.

If both teams finish the map by pushing the objective over the finish line an overtime will be played. Same rules apply as before. If both teams finish the map with time left over an overtime will be played.

Each map has multiple sections, one round is played on a section. Sections cycle after each round. After winning three out of five rounds a team is considered to be the Map Winner. When controlled by one team, the robot will move in the direction of the enemy spawn along a set track.

If the robot reaches the location of the controlling team's barricade, it will slowly push it along the track. The objective is to push the robot and barricade as far as possible, and pushing it all the way to the end grants an instant victory.

If time runs out, the team with the best maximum distance pushed wins. In other words, the team that got their barricade closest to the enemy spawn. Team to Win the Next Round Is offered only for Control Maps, where the team who wins a Round Section of a Control Map , is considered to be the winner.

To Win at Least 1 Map. Victory is achieved by winning at least 7 rounds or in accordance with the tournament regulations. In a situation with a draw on the map, when the rounds are , the organizers can appoint additional rounds, so-called "overtime" OT.

The victory in overtime is awarded to the team that achieves an advantage with a gap of two clear rounds etc. Winner will be a team who wins more Maps in Best of series. Valorant Round Victory. Victory is achieved by winning at least 13 rounds or in accordance with the tournament regulations.

In a situation with a draw on the map, when the rounds are , the organizers can appoint 4 additional rounds, so-called "overtime" OT. The victory in overtime is awarded to the team that achieves an advantage with a gap of two clear rounds , , etc.

In case of a draw , 4 additional rounds are assigned. All match markets will be settled on the score at the end of regulation time and will exclude overtime if played, unless stated otherwise.

Match Totals Odd or Even - If there is no score all bets will be settled as Even. Match Winner — this 2 way market will include overtime where played. All match markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.

The exceptions to this rule are in relation to friendly matches, where all match markets will be settled based on the actual result when the game finishes excluding any extra-time , irrespective of whether the full 90 minutes is played, and Beach Football where markets are specifically settled on 36 minutes play only.

Bets are settled on the official statistics for the extra-time period. Any goals or corners that were taken or scored during regulation time do not count.

Matches Postponed, Brought Forward or Abandoned. Unless otherwise stated all bets on Abandoned, Postponed or Cancelled matches are Void if not replayed or scheduled within 24 hours of the original start time. Any match abandoned before the completion of 90 minutes play will be void except for those bets the outcome of which has already been determined at the time of abandonment.

The market must be fully determined for bets to stand. For example, first player to score or time of the first goal bets will stand provided a goal has been scored at the time of abandonment or over 2. If a match venue is changed other than to the away team's ground then bets already placed will stand providing the home team is still designated as such.

If the home and away team for a listed match are reversed e. match is played at the original away team's ground then bets placed based on the original listing will be void.

We will endeavour to identify on our Website all matches played at a neutral venue. For matches played at a neutral venue whether indicated on our site or not , bets will stand regardless of which team is listed as the home team.

If an official fixture, lists different team details to those listed on our Website then bets will be void e. In all other cases bets stand, including instances where we list a team name without specifying the term 'XI' in the name.

Bets on players not taking part in the match will be void as will bets on first player to score where the selection comes on after the first goal is scored.

All players that take part in a match will be considered runners for last player to score betting. Subsequent enquiries by official bodies will not be considered for settlement purposes.

Please note that own goals do not count in the settlement of bets. Anytime Goalscorer Pre Match and Goalscorer Live Any bets on a player taking part for any part of the given match stand.

Bets on players that do not take part in the match will be void. All players that take part in the match will be considered runners for settlement purposes.

If all of the named players takes part in the match at any point then bets will stand. Predict the score at the end of normal time. Own goals count. Anytime Correct Score Predict if the correct score, and to which team, occurs at anytime during the match.

In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined. This market allows you to bet on a particular team to win by a specific goal margin by X or Y goals.

For example, you have backed Chelsea to win by two or three goals at home against Manchester City. Your bet wins if the game ends with the score of , , , etc. Bets will lose if Chelsea wins with 1 or 4 goal margin , , , etc.

If the game ends in a Man City win or is drawn, the bet will also lose. This market is based on the full-time result of the match unless stated otherwise.

Bets on players not taking part in the match will be void. Bets where the selection comes on after the first goal is scored for that team will be void regardless of whether the selected player scores in the game. Own goals do not count. All players who take part in a match will be considered 'runners'.

If a match is abandoned after the first goal is scored, then all bets stand. If a match is abandoned before the first goal is scored, then all bets accepted for time bands that have been completed will be considered losing bets and any other time band which included the time band of the abandonment will be void and treated as non-runners.

Events must happen between and to be classed in the first 10 minutes. Intervals are expressed as the minute of the match. For example minutes will constitute , will be , will be until Half Time; will be after the second half begins etc. Bets are settled on what time the corner is actually taken not the time it is awarded.

Settlement will be at the odds displayed using the actual score in the match adjusted for the handicap. Bets will be void if the match is abandoned before half-time. Bets will be void if the match is abandoned unless settlement of bets is already determined.

Bets will be void if the match is abandoned before half time unless settlement of bets is already determined. Predict which half of a match that more goals will be scored in, by a specified team. Bets will be void If the match is abandoned unless settlement of bets is already determined.

All Corner Markets Corners awarded but not taken do not count. Below is a table illustrating various mediums of deposits as authorized by Hollywoodbets. Hollywoodbets offers its new users a one-off registration bonus of £20, and they can claim this bonus by first using the Visa or Mastercard method for a deposit of at least £ Approximately 3 days after registration, make a £10 bet with odds of 1.

Any game or fixture from the first wager cannot be used in the second wager. Only the player's first and second qualifying bets will be eligible for this bonus, and they both need to have lost in order to be included in this promotion.

Hollywoodbets online sportsbook unlike other online sportsbook bookies have various sign-up problems, and these problems are listed below:. Home Sports Betting Reviews Hollywoodbets. What Account Adjustments Can I Make Upon Registration? How to Make the First Deposit at Hollywoodbets Sportsbook?

Hollywoodbets Registration: Sigh-Up Guide, Welcome Bonus, Problems Hollywoodbets is one of South Africa's prestigious online sportsbook marque, and it offers betting services to several countries like The UK, Mozambique, Ireland, and its parent home of South Africa.

Sign-Up with Hollywoodbets. The following are the prerequisite for registering on the Hollywoodbets sportsbook: The legal age required for sign up on the Hollywoodbets sportsbook is from 18 years and above. Hollywoodbets will verify your provided details like your name, residential address, and your age.

Hollywoodbets verifies bank cards that are used by a new user to fund their account, the front of the bank card will be provided without the middle numbers on the card. Sigh Up with Hollywoodbets. Hollywoodbets allows its users to increase or decrease their betting limits.

Daily, weekly and Monthly Reality Checks Hollywoodbets users are allowed to control the amount of time used in casino betting games, a notification is sent to a user if this policy is saved.

No limits, 10 mins, 20 mins, 30 mins, 1 hour, 2 hours, 4 hours, 6 hours, and 8 hours. During this period a user's records will be erased for a period of seven 7 years, this conforms according to GDPR.

A user is advised not to register another account within this period, users in self-exclusion who open a new account will be penalized, and said account will be suspended. GAMSTOP Just like the self-exclusion policy, users can also take advantage of the GAMSTOP policy option, this particular policy helps users to exclude themselves from all betting-related services from all betting establishments in Britain.

The Sportsbook holylwoodbets hollywoodbets sportsbook by Hollywoodbets International, hollywoodbets sportsbook licensed to hollywoodbets sportsbook on business in Ireland by sporfsbook Revenue Hollywoodbets sportsbook in the Irish National Licence Sportbsook Office and hollyywoodbets subject to the wheel of fortune d slot machine gambling legislation and hollywoodbets sportsbook applicable in Ireland. Any dispute relating in any way to the use of this Sportsbook should be emailed to [email protected] Should the reply not be considered satisfactory; clients may refer their case to Independent Betting Adjudication Service IBAS for independent arbitration, in line with clause 6 of our General Terms and Conditions. Hollywoodbets reserves the right to make changes to the site, betting limits, pay-out limits and offerings. A bet can be declared void, and will be, in the event of required compliance with applicable law or Force Majeure. Betting rules are an integral part of the Contract between Hollywoodbets and an Account Holder.

Hollywoodbets sportsbook -

If both bets result in a loss, you'll receive £20 Money Back Free Bets. Hollywoodbets' welcome bonus is subject to several limitations and conditions.

First and foremost, you may only take advantage of the offer if you meet the bonus requirements, and it is only valid for one new customer account. If the bookmaker believes your bonuses or winnings are false or you use your bonuses improperly, they can be canceled.

Realizing that a single game has eliminated a gambler's earnings after placing numerous bets is annoying! Hollywoodbets will compensate you 5x your stake back as a Free Bet if one of the matches in your football accumulator disappoints to make up for this if one of the games on your wagering ticket is a loss.

The punter will feel safer and steadier as a result. Up to £50 in refunds—or an equal amount in local currency—will be paid to the player's account. Hollywoodbets has a finely integrated mobile version even if there isn't a separate mobile app for it.

Like its main website, this mobile version is modern, well-designed, tidy, and well-structured. Large icons make every feature instantly visible and accessible, which speeds up the mobile betting procedure.

If you like to gamble while you're on the go, you'd like this mobile site. According to what we can tell, mobile bettors won't be let down because the mobile site offers all the information available on the desktop site, including sports betting, bonuses, and promotions.

Players can place bets on live sporting events using Hollywoodbets. There is a tab for live betting at the top of the website. Watch live ice hockey, tennis, football, and other sporting activities.

The Hollywoodbets user experience is unquestionably improved by the cash-out and bet-building capabilities. Although not always available, these tools provide gamblers with more control over their bets. If you believe your wager is about to be lost or if you want to keep the winnings, you can use this option to help you cash out before the game concludes.

A blog is available on Hollywoodbets' website. In this, gamblers can learn about betting advice, promotions, the newest information, and the bookmaker's affiliations. Because it offers a lot of information on instructions, tutorials, and tips to help you in your betting journey, the Hollywoodbets sports blog is quite thorough and helpful and is updated a few days a week.

Check out the list below to familiarize yourself with the many sports betting options provided by the Hollywoodbets online sportsbook;. Customers can place a range of wagers on events covered by the Hollywoodbets online sportsbook.

Learn more about the many types of wagers that users of Hollywoodbets' online sportsbook can place using the list below:. One of the newest gambling innovations is betting while a game is still being played; Hollywoodbets offers this service.

This idea is simple to understand. Gamblers will place wagers while a game is taking place. Placing bets on winners enables players to make up for or double down on prior gambling losses. For gamblers who want to gauge the pace of a game before placing a wager, live betting is ideal.

The punter must demonstrate the capacity to react fast even if the odds are constantly shifting. Staking on a game that is currently underway is relatively simple. Simply select the sport and match from the list by pressing or hitting the LIVE tab at the top of the main screen.

You will be offered a few simple wagering options and a link to the available wagers. The moment the bettor chooses a wager, the bet slip displays.

Enter the stake amount, then send the bet. Remain calm and watch the wager unfold in real-time, or continue placing live bets. Live broadcasting is one aspect of in-play staking that appeals to users. Hollywoodbets regrettably does not provide live sports streaming. That is unquestionably a drawback.

Making deposits is the next step after registering. You can currently only register using the website. You only need to go to the "Deposit" section in the top right corner of the page and click on it to make your initial deposit. There are now several deposit options available on Hollywoodbets.

Users can withdraw money in two ways. You have the option of choosing one of the Hollywoodbets locations or any bank in South Africa to receive your winnings. Additionally, players have the opportunity to refer a friend and receive a free R50 betting voucher. For soccer enthusiasts, there's the Soccer Bonus Bonanza, offering even more chances to win big.

The Irish Objection promotion and the Soccer Money Back challenge are also worth mentioning, providing additional excitement and rewards. With Hollywoodbets, there's always something special happening. From daily and weekend jackpots to popular bet games and scratch cards, players can enjoy a diverse range of gambling options.

Plus, their partnerships with top brands like La Liga and Comrades marathon add an extra layer of authenticity. While Hollywoodbets does not currently have a dedicated mobile app available for download, they have made sure that their mobile site provides an excellent betting experience.

Whether you're using an Android or iOS device, simply access the Hollywoodbets website through your mobile browser.

The mobile version of the site is designed to be user-friendly, with a clean layout and larger icons for easy navigation. The mobile site offers all the features and functionality available on the desktop version. You can place bets on a wide range of sports, including soccer, horse racing, and lucky numbers.

Additionally, you can access your banking options, claim bonuses and promotions, and even upload your FICA documents. While some may prefer a dedicated app, the Hollywoodbets mobile site works just as well, if not better. It provides the convenience of betting on the go without the need to download additional software.

Plus, it's accessible across various devices and screen sizes. Hollywoodbets takes pride in providing excellent customer support to ensure a seamless betting experience for its users. Their well-staffed support team is available to assist with any queries or concerns you may have.

Here are the various support channels you can utilize:. Telephone: You can reach Hollywoodbets customer support via telephone at Their dedicated team is ready to assist you with any questions or issues you may encounter. WhatsApp: Another convenient option is to contact them through WhatsApp at This allows for quick and easy communication, ensuring a prompt response to your inquiries.

Email:If you prefer email communication, Hollywoodbets can be contacted at hwhelpline hollywoodbets. net for general inquiries, or fica hollywoodbets. net for FICA-related support. With their responsive and helpful customer support team, Hollywoodbets ensures that players have a reliable resource to rely on whenever assistance is needed.

To wrap things up, we'll discuss the pros and cons of betting with Hollywoodbets. Hollywoodbets has firmly established itself as one of South Africa's top online betting platforms,particularly in the realm of horse racing.

With a wide range of local and international races to choose from, as well as other popular sports like football, rugby, and cricket there's no shortage of exciting gambling options.

While the platform may initially appear overwhelming, once you navigate your way around, you'll discover a plethora of betting opportunities. Hollywoodbets also offers enticing promotions, including shopping vouchers, adding an extra layer of excitement for players.

Although there is room for improvement, such as the absence of mobile apps and live-streaming, the overall experience at Hollywoodbets is positive. Their commitment to customer safety and their involvement in charitable activities are commendable. If you're seeking a well-established betting platform with a wide range of markets and interesting odds, Hollywoodbets is definitely worth considering.

Primera Division. Seria A. Ligue 1. Manchester United. Real Madrid. ALL TRANSFERS. Premier League. UEFA Champions League. UEFA Europa League. FA Cup. Primera División. Serie A. ALL TEAMS. Lionel Messi. Cristiano Ronaldo. Kylian Mbappe. Luka Modrić. Mohamed Salah. Eden Hazard.

ALL PLAYERS. Top and bottom of the specified innings must be completed for bets to have action, unless the team batting second in the specified Inning has already covered the run line and cannot be overtaken.

Top and bottom of the specified inning must be completed, unless settlement of bets is already determined. In the event of a mercy rule being applied, any incomplete innings leader markets, will be deemed to be won by match winner. Specifically, for MLB Spring Training matches settlement will be based on 9 innings only, in instances when the natural conclusion rule could apply.

If a tied game is called or suspended and the natural conclusion of a game requires a winner, then bets on the relevant Race To quote will be made void. MLB game is called, or suspended at after 10 innings, all bets on Race To 4 will be void.

Subject to 8½ innings rule. Extra innings count, unless stated otherwise. The game must go at least 9 full innings or 8½ innings if the team batting second is ahead for bets to have action.

However, in the event of a Mercy Rule being called, all bets will stand on the score at the time. Please note that suspended games do not carry over with the exception of MLB play-off games - see specific rule.

The game must go at least 7 full innings or 6½ innings if the team batting second is ahead for bets to have action.

Please note that suspended games do not carry over. There must be at least 5 full innings of play unless the team batting second is leading after 4½ innings, for bets to stand. If the game is called, or suspended, after this point of the game is reached, then the winner is determined by the score after the last full inning unless the team batting second scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called.

Futures Betting - General Rules. All bets stand regardless of team relocation, team name change, season length or playoff format based on official results from the respective governing body. Team must complete at least regular season games for bets to have action unless the remaining games during the course of the season do not affect the result.

All markets refer to season statistics accrued in MLB and are transferable between American League and National League. Statistics accrued in any other League do not count.

Refers to the number of wins credited by the MLB official scorers. The team that progresses to the World Series will be deemed the winner of the pennant. Bets are void if the statutory number of games according to the respective governing organisations are not completed or are changed.

The teams that progress to the MLB Playoffs via the wild card position will be deemed the winner. If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such, otherwise bets will be void.

A tie in regulation time leads to an untimed overtime period, which is won by the first team to score two points in overtime.

In 2-Way Markets Push rules apply unless otherwise stated below. points, rebounds, assists, blocks, fouls free throws etc Push rules may apply.

Individual player's performances are matched for betting purposes in a player match-up. Handicaps may be used and are applied to each player's actual score to determine the result. Push rules may apply.

Wire-To-Wire This market is betting on will a team be leading the game at the end of each of all of the quarters. Bets on a named team will be lost if they are not leading outright at end of all quarters. If a game is postponed or cancelled after the start, for game and second half bets there must be 5 minutes or less remaining for bets to have action, unless settlement of bets is already determined.

To Win Conference - The team that progresses to the NBA Championship will be deemed the winner of the conference.

Settlement of all markets will be determined by official rankings and statistics provided by tournament governing bodies, e. NBA, FIBA. Outright, Division, Conference and Regional Betting. All bets stand regardless of team relocation, team name change or season length. Added time and penalty shootout are taken into account only for bets without draw offered in regulation game time, team to progress, tournament winner etc The match will stand if play has been at least 24 minutes.

All bets are calculated on the basis of the results at this point. Outright Betting is all-in compete or not. If the venue of the match of the sport ground changes, all bets stand.

If one of the announced participants in the pair is replaced before the start of the match, all bets on this match are refunded.

Non-runner no-bet. The event must start within seven days of the scheduled start for bets to stand. Outright markets may be subject to a Rule 4 deduction. A match must be played within 24 hours of the original scheduled start time for bets to stand.

If a match does not take place for any reason e. a player withdraws injured all pre-match bets will be void, and stakes returned. In the event of a match starting but not being completed then the player progressing to the next round will be deemed the winner. Bets on postponed fights will stand for 30 days.

If either fighter is replaced with another fighter all bets will be void and stakes returned. For betting purposes, the fight is deemed to have started when the bell is sounded for the beginning of the 1st round. If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.

In the event of a fight being declared a No Contest all bets will be void, and stakes returned, with the exception of markets where the outcome has already been determined. In the event of a draw all bets will be void, and stakes returned, this includes a fight which ends in a Majority Draw.

Bets will be settled on the official result announced in the ring. Draw or Technical Draw - Draw is scorecard draw. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification.

Individual fighter A or B by KO or TKO - Knockout KO is when the boxer does not stand up after a 10 count. Technical Knockout TKO is the 3 knockdown rule or if the referee steps in. Individual Fighter A or B by Decision This is calculated on any of the following Technical, Majority, Split or Unanimous decision.

This also includes disqualification. For Boxing 3 minute rounds, settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.

For UFC 5 minute rounds , where a half round is stated then 2 minute 30 seconds of the respective round will define the half to determine under or over. If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned.

For betting purposes betting on rounds or groups of rounds is for a fighter to win by KO, TKO or disqualification during that round or group of rounds.

In the event of a Technical Decision using scorecards before the end of the fight all bets will be settled as a win by Decision. Full round quotes are used.

The Round in which the fight ends will be used for settlement purposes. In the event of a fighter retiring on his stool between Rounds e.

the last fully completed round. For settlement purposes the official designated number of rounds must be fully completed for bets to be settled as Yes. For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count anything deemed a slip or other by the referee will not count.

Bets will be settled on the official result immediately after the fight via www. Prices will be offered for the total runs scored during the 1st over of the match.

Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined. Extras do not count 1 st Over — A 6 Scored The over must be completed for bets to stand unless settlement is already determined. Extras do not count 1 st Over — A Boundary Scored The over must be completed for bets to stand unless settlement is already determined.

Extras do not count. The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined. For settlement purposes any batter score of 50 or above will count.

Test and First Class Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled.

The Hundred — all balls must be bowled. Bets are for the whole match. Bets placed on any player not in the team starting XI in the match are void. Players appearing as a substitute fielder are void.

Dead-heat rules apply. Bets are for the whole match from both teams. Bets placed on any player not in either starting XI in the match are void.

The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined.

Twenty20 Matches - The full 20 overs for each team. Test and County Championship Matches - The whole match counts.

Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference, then all bets will be void unless settlement is already determined. If a match is reduced in overs and a match result is reached, then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners.

In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count. Bets on players who do not play will be returned.

Bets on players who play but do not bowl, bets will stand. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first.

The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes.

In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined.

If a match is abandoned due to outside interference, then all bets will be void, unless settlement is already determined. Test and County Championship matches, the whole match counts.

In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined. Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined.

The Hundred - the match must be scheduled for the full balls and there must be an official result unless settlement of bets is already determined One-Day matches where the number of overs has been reduced and the outcome has not already been determined then bets will be void.

In matches decided by a Super-Over, runs, fours or sixes hit during the Super-Over will not count for settlement purposes. If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined.

In the event of a tie, bets will be void. Extras and Penalty runs will be included for settlement purposes. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.

A maiden, or zero runs, will be calculated as Even. If no further wickets fall then all bets will be void and stakes returned. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined.

If the natural length of the innings is less than the selected number of overs e. a team is all out in less than the selected overs or reaches their target then bets will stand.

Bets void if the designated number of matches are not completed. Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction.

In the event of two or more players ending on an equal number of wickets, Dead-heat rules apply. In the event of two or more players ending on an equal number of sixes then bets void.

In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void.

Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.

The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light.

If a match is abandoned due to outside interference, then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void.

Outside interference does not include weather events. If a match is cancelled, then all bets will be void if it is not replayed within 24 hours of its advertised start time.

Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.

Hundred Matches, bets will be void if the number of balls is reduced by 11 or more. Any bets placed after the final delivery faced by the retired batsman will be void. Method of Dismissal Method 2-way; options are Caught and Not Caught.

Method of Dismissal Method 6-way; options are Caught, Bowled, LBW, Run Out, Stumped or Others. One Day Matches - At least 40 overs for each team. Bets void if the designated number of matches changes, unless settlement of bets is already determined.

If a series is drawn and no draw option is offered, bets will be void. Bets placed on any player not in any starting 11 in the series are void. Bets on players who are selected but do not bat or field will be settled as losers.

For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes. Bets will stand on the official result provided at least one ball has been bowled.

In the event of a tie then dead-heat rules will apply and bets on the draw will be losers. all innings are completed.

If a match is abandoned due to outside interference, then bets will be made void. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers. A minimum of 50 overs must be bowled unless All Out.

Otherwise, bets are void. In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st as opposed to both teams.

The innings must be completed declarations count otherwise bets are void unless settlement is already determined.

Declarations will be considered the end of an innings for settlement purposes. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined.

If the selected number of overs is not complete due to external factors, then bets will be void, unless settlement of bet is already determined. Both teams must complete their first innings for bets to stand including declarations.

For series batter total runs and player matches runs scored in both innings of all the matches in the series will count.

For player performance the runs scored, wickets, catches and stumpings taken in both innings of all matches in the series will count. The over must be completed for bets to stand unless result already determined. Bets placed on any player not in either starting 11 are void.

For Test matches totals are settled on the1st Innings only. Bets stand once 1 ball has been bowled in each team's 1st innings. Bets are void if the innings is forfeited. The whole match counts. Bets will stand after batter has faced one ball or is given out before first ball is faced.

Score counts if batter is Not-Out including if innings is declared. All bets stand irrespective of delays caused by rain or for any other reason.

Unless a price is quoted for a draw, in the event of a drawn match, bets will be void. In the event of a tie Dead-Heat rules will apply. Dead-Heat rules apply.

For any game which is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets actually registered count. For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs.

For the Player market specifically, batters must face at least one delivery, otherwise bets are void. Bets will be settled on the officially declared Player of the Tournament. Otherwise, bets will be void and stakes returned. All bets are settled on the official classification s listings, published by the respective race governing bodies, at the time of the podium presentation.

For Team Classification markets, settlement is based on final standings in time based classifications should there be more than one Team Competition in a specified event.

In the event of one or both cyclists not passing the starting line then bets will be deemed void. All-in compete or not. The specified event must be completed in full statutory number of stages , otherwise bets will be void unless the result is already determined. For some specials, the statutory number of teams must start the specified event for bets to stand.

Outright markets may be subject to a Rule 4 Deduction. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. For Premier League darts events, match betting may be offered in the form of 3-Way, and 2-Way markets.

For settlement purposes the 3-Way market includes the Tie option. Bets will be void in the 2-Way market if the match result is a tie.

All bets will be void if match is not completed. If match is not completed, then all bets are void unless the quote has been exceeded. If players Tie, then bets are void. For 2-Way markets if players Tie then bets are void. The Bull counts as red. The leg must be completed for bets to stand.

All bets void if match is not completed, unless the outcome is already determined. If no is scored bets will be void. All bets void if match is not completed, unless the outcome has already been determined.

All bets void if match is not completed. A Bounce Out is deemed as Other for settlement purposes. In a match format where Double In is used, the market will be void if offered in error.

To Be Relegated - Following the appropriate week of fixtures, the bottom two players in the league table who are subsequently eliminated from the competition , will be deemed winners for settlement purposes. Regular Season Winner - For settlement purposes this refers to the player who tops the league table following the group fixtures before the play offs.

Will Selected Player Record a 9 Dart Finish in a Match - All bets void if match is not completed unless a 9 dart finish already achieved. Will Selected Player Record a 9 Dart Finish in the Tournament - Player must throw 1 dart in the tournament for bets to stand. Will There Be a 9 Dart Finish in the Tournament - Tournament must be completed unless a 9 dart finish already achieved.

Bets stand regardless of player withdrawals. E-Sports General Esports Rules. Settlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API.

An un-played or postponed match will be treated as a non-runner for settlement purposes unless it is played within 24 hours of the originally scheduled start time.

In the event of a team name change occurring as a result of a team leaving an organisation, joining another organisation or officially changing their name, all bets will stand. All bets placed before the actual starting time will stand. If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity.

The replayed match or map will be treated as a separate entity. If a map is replayed due to a non-player related technical problem, pre-game bets will stand on the replayed map in accordance with the official result. Bets are void if the statutory number of maps are changed or differ from those offered for betting purposes.

In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined. Where Overtime can be played, this will be included in the settlement of markets; unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.

Bets are void if the statutory number of rounds are changed or differ from those offered for betting purposes. In the event of a fixture, map or round starting but not being completed, bets will be void unless the outcome is already determined.

Round Victory. Map Betting. Victory is achieved by winning at least 16 rounds or in accordance with the tournament regulations. In a situation with a draw on the map, when the rounds are , the organizers can appoint 6 additional rounds, so-called "overtime" OT. The victory in overtime is awarded to the team that achieves an advantage with a gap of two clear rounds after the full 6 rounds can end , , In case of a draw , 6 additional rounds are assigned.

Bets on handicaps and totals are given both for rounds, cards and kills in a specific period of time. Map Correct Score This is the correct score applying to either team Bomb Markets Will be settled based on bomb events in official round time. Bomb Plants or Detonations after the round has ended do not count for settlement purposes.

Pistol Rounds Specifically for any Pistol Round market, a Pistol Round is defined as the first round of either half, for settlement purposes. Kill markets: Will be settled based on the official scoreboard, broadcast or game API.

Will be settled based on the official scoreboard, broadcast or game API. Next Dragon to Spawn will be settled as it is determined in game regardless of whether it spawns or not.

For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Champion or Minion or whether or not they are respawned buildings.

In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender.

These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor. In the event of a surrender, bets on Next Building Destroyed markets will be void. All time-based bets are settled on the in-game clock, and do not include the period before minions spawn.

Towers destroyed, Dragons slain; they will not count for settlement purposes. All time based bets are settled on the in-game clock. Events occurring prior to creeps spawning are included for settlement purposes. Settlement is determined by the team to slay Roshan, and not who picks up the Aegis of the Immortal.

For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Hero or a Creep. The number of barracks will be determined by individual ranged and melee barracks destroyed.

In the event of a surrender, the final number of Towers and Barracks destroyed will be settled on the minimum number of Towers and Barracks necessary to win the game at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Barrack.

All time-based bets are settled on the in-game clock. If a player leaves the game during the first 10 minutes due to a connection failure or refuses to participate and cannot continue participating and has not been replaced by another player until the end of the game on the map, all bets on that map are cancelled.

If a player leaves the game due to a connection failure or refuses to participate after the 10th minute of the game on the map, bets are considered valid and are calculated based on the official results of the game. Map starts with a coin flip. Players take turns in playing cards from their hands, which include Spells, Weapons and Minions in attempt to destroy the enemy opponent.

Each Hero in Hearthstone has thirty Health Points, in order to win the Map a player is required to reduce the opposing Heroes Health Points from thirty to zero.

Call of Duty. Team to win more maps out of Best of series is the match up winner. Map is won by eliminating the entire army of the opposing team. Hardpoint Settlement of the handicap market is based on the final points score at the end of the specified map.

Search and Destroy Settlement of the handicap is based on the final round score of the specified map. Capture the Flag Settlement of the handicap market is based on the total flags captured at the end of the specified map. Settlement of the handicap market is based on the final points score at the end of the specified map.

The number of Maps that a match produces is higher or lower than the actual number. Rocket League is a video game featuring all the characteristics of a football match, where players control a rocket-powered car to compete with the opposing individual or team.

Each match lasts for 5 minutes, with a sudden death overtime if the match is tied at that point. The format of most tournaments is either best-of-five BO5 or best-of-seven BO7. Overwatch 2 Map Winner. Overwatch features several different maps, each supports a particular game mode.

A map will end when one team has completed the map specific objective. Teams swap sides after time runs out or both points have been taken by the attackers.

Each objective taken gives 1 point. If teams have the same amount of points, overtime will be played. If the results is a draw, a best of series tiebreaker will be played on a control map.

Winner of the tiebreaker is considered the Map Winner. A map is finished when both teams have attacked and defended and there is no time left in the time bank.

The team who pushes the objective further is considered the Map Winner. If both teams finish the map by pushing the objective over the finish line an overtime will be played.

Same rules apply as before. If both teams finish the map with time left over an overtime will be played. Each map has multiple sections, one round is played on a section. Sections cycle after each round.

After winning three out of five rounds a team is considered to be the Map Winner. When controlled by one team, the robot will move in the direction of the enemy spawn along a set track. If the robot reaches the location of the controlling team's barricade, it will slowly push it along the track.

The objective is to push the robot and barricade as far as possible, and pushing it all the way to the end grants an instant victory. If time runs out, the team with the best maximum distance pushed wins. In other words, the team that got their barricade closest to the enemy spawn.

Team to Win the Next Round Is offered only for Control Maps, where the team who wins a Round Section of a Control Map , is considered to be the winner. To Win at Least 1 Map.

Victory is achieved by winning at least 7 rounds or in accordance with the tournament regulations. In a situation with a draw on the map, when the rounds are , the organizers can appoint additional rounds, so-called "overtime" OT.

The victory in overtime is awarded to the team that achieves an advantage with a gap of two clear rounds etc. Winner will be a team who wins more Maps in Best of series.

Valorant Round Victory. Victory is achieved by winning at least 13 rounds or in accordance with the tournament regulations. In a situation with a draw on the map, when the rounds are , the organizers can appoint 4 additional rounds, so-called "overtime" OT.

The victory in overtime is awarded to the team that achieves an advantage with a gap of two clear rounds , , etc. In case of a draw , 4 additional rounds are assigned.

All match markets will be settled on the score at the end of regulation time and will exclude overtime if played, unless stated otherwise. Match Totals Odd or Even - If there is no score all bets will be settled as Even.

Match Winner — this 2 way market will include overtime where played. All match markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated.

This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal. The exceptions to this rule are in relation to friendly matches, where all match markets will be settled based on the actual result when the game finishes excluding any extra-time , irrespective of whether the full 90 minutes is played, and Beach Football where markets are specifically settled on 36 minutes play only.

Bets are settled on the official statistics for the extra-time period. Any goals or corners that were taken or scored during regulation time do not count. Matches Postponed, Brought Forward or Abandoned. Unless otherwise stated all bets on Abandoned, Postponed or Cancelled matches are Void if not replayed or scheduled within 24 hours of the original start time.

Any match abandoned before the completion of 90 minutes play will be void except for those bets the outcome of which has already been determined at the time of abandonment. The market must be fully determined for bets to stand. For example, first player to score or time of the first goal bets will stand provided a goal has been scored at the time of abandonment or over 2.

If a match venue is changed other than to the away team's ground then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed e. match is played at the original away team's ground then bets placed based on the original listing will be void.

We will endeavour to identify on our Website all matches played at a neutral venue. For matches played at a neutral venue whether indicated on our site or not , bets will stand regardless of which team is listed as the home team. If an official fixture, lists different team details to those listed on our Website then bets will be void e.

In all other cases bets stand, including instances where we list a team name without specifying the term 'XI' in the name. Bets on players not taking part in the match will be void as will bets on first player to score where the selection comes on after the first goal is scored.

All players that take part in a match will be considered runners for last player to score betting. Subsequent enquiries by official bodies will not be considered for settlement purposes. Please note that own goals do not count in the settlement of bets. Anytime Goalscorer Pre Match and Goalscorer Live Any bets on a player taking part for any part of the given match stand.

Bets on players that do not take part in the match will be void. All players that take part in the match will be considered runners for settlement purposes. If all of the named players takes part in the match at any point then bets will stand. Predict the score at the end of normal time.

Own goals count. Anytime Correct Score Predict if the correct score, and to which team, occurs at anytime during the match. In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined.

This market allows you to bet on a particular team to win by a specific goal margin by X or Y goals. For example, you have backed Chelsea to win by two or three goals at home against Manchester City.

August 25, sportsbiok Hollywood Hollywoodbets sportsbook Back Up, betguru prediction taken over by Bookmaker. Maintains C- Rating. read more. See article here. March 5, Hollywood Sportsbook Officially Changes URL from. hollywoodbets sportsbook

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Highroller Blackjack - INSANE Side Bet Win - Dealer Recommends North Korea! Hollywoodbets is a sports hollywoodbets sportsbook company based hkllywoodbets South Africa. It is also hollywooodbets as Hollywood Sportsbook. It currently operates in South Africa, Mozambique, Ireland and the United Kingdom. The company offers betting via its website, mobisite, call centre, and USSD. It has retail branches in South Africa and Mozambique.

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